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The republia times game
The republia times game











the republia times game

The way your second day of work is hastily cut short by a terrorist attack, but your third day of work continues on as if nothing has happened. There are dozens of touches, some big and some small, that highlight what kind of country Arstotzka is. The world-building in Papers, Please is fantastic. Lucas had previously developed The Republia Times, a short free-to-play browser game about a newspaper editor who is pressured into printing strictly favorable stories about an oppressive government, and borrowed elements from the setting to create a dystopian Soviet-like country named Arstotzka. It was this state of frequent departures, arrivals and document inspection that inspired the idea of a game based around a passport inspector with the difficult task of determining who was and who wasn’t granted entry into a country. In 2013, Lucas was temporarily living in Singapore, helping to port a game named Rocketbirds: Hardboiled Chicken to the PS3, and having to frequently travel back and forth to the United States. But first and foremost, Papers, Please is the breakout game of Lucas Pope, former Naughty Dog programmer and undoubtedly one of the most exciting stars of the current indie scene. Papers, Please is the winner of the 2014 Seumas McNally Grand Prize Award at the Independent Games Festival, an accomplishment that its developer would repeat in 2019 with Return of the Obra Dinn. Papers, Please is possibly the most triumphant example of a video game that manages to take a repetitive, menial task and present it in a context that makes it gripping. Papers, Please is one of the first games to come up in any discussion about video games as an art form.













The republia times game